Rocks wall seamless PBR maps
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3D Boats & CAD files
Rocks wall seamless.
The material nodes are grouped into a simple node, for easy control, you can override color by activating "Custom color" slot.
Map Scale for texture mapping scale, you can also change default Roughness value set at 1.000, 0 is Glossy.
The map need an UV unwrapped mesh, but you can also enter in the node group and change the mapping if need a different texture coordinate.
Image used in this material are 2048x2048 and are seamless.
For better displacement it is necessary to activate the experimental feature of Cycles, and use adaptive subdivision.
The shader is for Cycles but it works too with Eevee.
Size
29.8 MB
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